

Once on, the light will behave just like a flashlight.Long Rope Board: Boards can be stacked or you can attach ropes to them.Magnifying Glass: Place this in front of a flashlight or light bulb to focus light and start fuses.Marble: The marble is small and heavy with a little bit of bounce.Match Device: Pull the igniter with a rope to start the torch.

Once running, the motor will power a belt.Light Bulb: Attach a rope to the chain and pull on it to turn the light on and off. You can also set a delay for how long it takes to turn on and off.Laser Splitter: Use this to split a single laser into two beams.Lawn Mower Motor: Attach a rope to the pull starter and give it a good yank to get the motor going. The switch always starts in the off position.Fish Bowl: Phil the Fish spends most of his day swimming around with nowhere to go. Use it to power parts that require electricity.Electrical Switch: Flip the switch to power the attached outlets. The motor will run as long as it has power.Electric Sound Block: This sound block will play a sound when it’s turned on.Electrical Outlet: The outlet is always powered on.
Contraption maker toolman tim sled generator#
With this, you can blow objects or power the pinwheel.Electric Generator: Attach a rotating belt to turn on the generator and power the outlet.Electric Motor: Plug the electric motor into a powered outlet to start turning the wheel and power a belt. When time is up the hand will give a poke.Electric Color Block: The electric color block will light up when turned on.Electric Fan: Plug the fan into a powered outlet to create wind. If it falls too far or gets hit too hard, it will break.Egg Timer: Set a time and hit either button. The dynamite will explode shortly after.Egg: Roll the egg around your contraptions.
